Friday, March 24, 2023

Review: Sanctuary by Lynn Abbey

 A version of this article appeared in Knights of the Dinner Table #198 (April, 2013).


All the good things of the earth flow into our city because of its greatness…

(Pericles' Funeral Oration, Thucydides 2.38)

Pericles was speaking of Athens, one of the marvels of the ancient world, a city whose institutions have
come to us through the centuries and whose reputation may be tarnished but has never descended from greatness. It was literally a ‘city on a hill;’ the original great cosmopolis or ‘world city.’ Cities have long captured our imaginations, and usually there are two types. One is the great, shining city that was Athens, or if one looks at fictional cities, Superman’s Metropolis. But it is the other sort of city, the city into which all vile things flow that this novel explores, a city ironically named Sanctuary.

Lynn Abbey’s Sanctuary is a unique novel for many reasons. It is intended as a bridge between the original incarnation of Thieves’ World and its second life. Thieves’ World was the first ‘shared world’ setting, and it was primarily a fantasy short story anthology series edited by Robert Asprin and Lynn Abbey, though novels, board games, comics, and a truly excellent multi-system city RPG boxed set were also produced. Its influence on shared worlds, the fantasy genre, and roleplaying was significant, but it reached creative and sales exhaustion by the 1990s.  However, fans of the series never completely disappeared and Abbey was persuaded to resurrect it in 2002. 

Sanctuary is not your normal hero’s quest tale, though it a coming of age tale. It merges the tragic history of Sanctuary with the equally tragic back story of its protagonist, Cauvin. Cauvin is the adopted son of a mason, adopted following the flaming, bloody demise of the Hand of Dyareela cult. This cult, devoted to a hermaphroditic deity of chaos, disease, madness, and death (first introduced in the second anthology of the series, Tales from the Vulgar Unicorn in 1980), had gained control of the city in the years following the last anthology. The Hand prefers children as followers; it gathered orphans and raised them to be corrupt, mad, and cannibalistic. Cauvin was one of the very few sane survivors, saved by those who destroyed the cult because he displayed a spark of humanity. Still a child, he is adopted by a stone mason and becomes his servant/apprentice, and he settles into the humdrum life of a Sanctuary working man. Then he discovers on his daily business a decrepit, aged, and wounded Molin Torchholder. 

Torchholder appeared or was mentioned in more stories than any other character in the original series, often just a cameo or an off-screen threat, but always there, always involved. His choice as the bridge character was inspired, as was the idea that he would chose an heir to whom to pass his knowledge of the secrets and lore of the city. Cauvin, Molin, and Cauvin’s younger adopted brother, Bec, are forced to confront the demons and angels of the past while facing a new, yet familiar threat to the city.  

And the city is the real hero of the story. Cauvin is endearing and the reader will certainly root for him, but the soul of Thieves’ World has always been the city of Sanctuary itself, and Abbey manages to show its shifts and changes over time, its many physical alterations, while holding true to the Sanctuary's soul. The city is alive and real, it attracts pain, suffering, corruption, and despair yet the city itself is neither corrupt nor wicked but rather a tough survivor battered and bruised by tragic life and yet unbroken.  

In the past, when I've read this novel I've been very focused on the easter eggs and hints to the past, this time around I am trying very hard to focus instead on this novel as its own thing, with its own story to tell. For example, the Dyareelans make INCREDIBLE fantasy world villains, Sanctuary has never had a scarcity of evil and cruelty but the Dyareelans surpassed everything previously seen. - they make Roxanne look like a mildly difficult hedge witch of quite banal "evil" in comparison. Their focus on children as both victims and tools in their atrocities makes them feel very real and very abhorrent.

The Molin/Cauvin relationship with reminds me a little of Merlin and Nimue in Mary Stewart's The Last Enchantment (obviously without the romantic element). And Molin and Cauvin's relationship with Arizak and Raith remind of Merlin's relationship with Uther and Arthur. The idea of a younger heir taking over for a lamed great king is a common Arthurian motif, but stripping it from its Faerie and British environment and instead applying it to the succession crisis for a barbarian tribe ruling a conquered desert city is inspired. Or... I've just read far too much of Thieves' World and the matter of Britain both and I'm seeing things that aren't there. 😀


Gamemasters will find in Sanctuary a wonderful example for rebuilding or advancing old, stale campaigns. It is also an excellent example of city design, and the importance of forming a cohesive history for your settings. The Hand of Dyareela is a wonderful example for structuring an evil cult to oppose your players. For players, Cauvin, Bec, and Soldt all provide excellent character templates that can be altered and emulated to provide depth. Players running priests who wish to be something other than clerical healing dispensers will find Molin Torchholder inspirational as well.

Sanctuary was followed by two new short story anthologies, Turning Points (2002) and Enemies of Fortune (2004), each structured like the original Thieves’ World anthologies with a stable of writers from the old series as well as new comers.

I said earlier that Sanctuary is ironically named, yet it is aptly named as well. The city draws all that is vile to it, but also acts as a protector to it citizens, and for readers the city is a sanctuary as well, you will truly enjoy your time in Thieves’ World. So check your purse, loosen your sword, and give the city another chance. 

All views in this blog are my own and represent the views of no other person, organization, or institution.


Sunday, February 19, 2023

Review: My Father, the Pornographer: A Memoir by Chris Offutt.

 


This is an odd one. I just finished this audiobook during my commute last week: My Father, the Pornographer: A Memoir by Chris Offutt.

I put off reading this one for years because the father in question, Andrew Offutt, is the creator of one of my favorite fantasy characters, Hanse Shadowspawn, in the superlative Thieves' World shared world setting. I'd already discovered the troubling background of another of my favorite writers from my teen years (David Eddings) and Marion Zimmer Bradley's issues are also well known (thankfully, she was never a favorite of mine). 

So I was apprehensive about what this would reveal about Offutt. It wasn't shocking that he had made a living writing pornography, that was common amongst many different sorts of writers in the 1960s and 1970s. It was a way to pay the bills, and many were "true believers" in the sexual revolution. But previews of the work hinted at darker revelations and Chris Offutt seemed to have a chip on his shoulder regarding his father. 

It was not as bad as I had feared. First, the work really is a memoir, but its Chris Offutt's memoir. His relationship with his father was obviously troubled - emotionally abusive would seem to be the best description from the son's point of view. and that's the only point of view we really get. This father and son never seem to have quite reached a meeting of the minds. 

My father was not a talker, but he was extremely supportive even when his son was following obsessions he didn't really understand. I was blessed when it came to parents, and I realize that. So I am very reluctant to judge other's views of their parents. They lived that experience, not I. I felt this was a one-sided account, but that doesn't make it wrong or inaccurate. Other readers have spoken of the empathy they felt Chris display here towards his father. I didn't really get that, but I certainly didn't get hate either. 

A specific passage, about Chris being sexually abused by an older man while a teenager, abuse his parents were never aware of, illustrated how crazy people of my generation are when they extol "free range kids" as a parenting style. Chris Offutt definitely grew up "free range" and he suffered a horrific assault because of that. It certainly filled me with guilt and doubt about my own child rearing. 

In general, this work made me question myself as a father. I know I have never belittled or berated my children, but passages describing how Andrew Offutt would "destroy" people in debates hit far too close to home for me.  

This work also left me frustrated. Andrew Offutt wrote in the genres of Science Fiction, Fantasy, and Pornography (crossed with the other two, quite often). His son covers his porn career exhaustively, and he describes his early science fiction career, which he seems to have felt showed great promise that his father "betrayed" by turning to porn. but he doesn't discuss his fantasy writing at all. Andrew Offutt was the editor of an important Sword & Sorcery anthology series, Swords Against Darkness. The series was curated, not simply slapped together, and included Offutt's comments and analysis of why the tales mattered. It made the argument that S&S was not only fun, but that it could matter, and his son barely mentions this seminal work (which earned Offutt a spot on the famous Appendix N list). And in the '80s, as the porn market was drying up, Offutt was the creator of Thieves' World's most popular character and one of its most consistent authors. 

Offutt never even mentions Hanse in his work, and that is frustrating because the corpus of short stories about Hanse is a bildungsroman of uncommon clarity and insight. He may have been a poor father, but as a writer, Andrew Offutt showed in the Hanse short stories (and two novels) remarkable insight into the adolescent male, as well as a realistic view of young love. Did Chris never read any of these? Given the nature of his memoir this part of his father's writing should have been given at least a little attention. 

Further, for both Andrew Offutt and his wife, in the 1970s and 1980s the fan convention culture seems to have been a big part of their lives. And their children were apparently dragged to it without being made a part of it. I understand why that would make one angry and resentful - I imagine it would provide a similar feeling in later years as those children who were forced to attend church services and bible school. But Chris Offutt's contempt for the fans at those conventions was more than a little off-putting. Of course, it was also a rather stinging indictment of "free range" parenting. 

In short, Offutt seems to be shamed by his father's porn writing, but he seems to be perhaps even more ashamed, or at least contemptuous, of his "genre" writing. As a result, this memoir give us no real insight into Offutt's fantasy writing or his place in the genre's corpus. The work simply ignores the area where Offutt very likely had his biggest impact as an author and editor. 

I finished this book feeling melancholy and sad, but also very lucky in my own familial relationships. On the other hand, I have to admit Chris Offutt is a brilliant writer, as other reviewers have noted. This isn't a fun read, but I am glad I read it.

All views in this blog are my own and represent the views of no other person, organization, or institution.

Sunday, January 1, 2023

What I read in 2022

Four years ago, a friend of mine posted a list of the books they had read that year. I thought this was a great idea so I've been posting such a list myself, first on Facebook, now on my blog. I find it a very useful exercise in self-reflection - though I suspect it is also another example of my narcissism. 😏

If others make similar lists, I'd love to see them! 😀 You can read what I read in 2019, 2020, and 2021 at the links.

For me, the list is not about "keeping score" - if you read more books then I did, good for you but that's really not the point of reading, in my opinion. Rather, this about deep reading, considering what we've read in multiple ways, reflecting on it, and allowing us to really digest the material. The list provides a "year in review", a means for me to look back over the last year with the markers that tend to stick in my brain: the books I was reading. It also helps me to guide my reading for the next year.
Looking over this year's list (see below), these trends stood out:

# of Rereads: 29 (I've marked rereads below with an *)
# Military History reads: 7
# of fantasy works: 47
# by or about Tolkien or Inklings: 11
# related to Lovecraft or the Mythos: 6
# Frigate Navy period reads: 5
# Thieves' World & related: 8
# of Harry Potter works: 11
# of holiday reads: 10
# historical fiction reads: 5
# World War II reads: 3

So, rereads are around 50%, a bit higher then the last two years but some of those are books I haven't read in over 40 years. I also reread the entire Harry Potter series, which I haven't done since the series ended. It was very enjoyable. I also finished rereading the original Thieves' World anthologies, also super enjoyable.

I finished pretty much all of the works by Jonathon Howard available now, which is a shame because he is such an enjoyable author. I continued my yearly hunt for holiday works that touch me, but didn't find anything new that really did so. Some enjoyable reads, but none that enthralled me in the same manner that beloved works like A Christmas Carol or The Dark is Rising did.

I continued tracking down works from my childhood, this time finding more "We were there" books, and I read some new Tolkien and I finally read some Charles Williams, expanding my Inklings knowledge.  

Since I'm working with a Thieves' World RPG publisher it will continue to be part of my reading in 2023.  I've also decided to start the new year by rereading some military and Marine history books. Beyond that, I'm not quite certain which way my reading will head in 2023. 

I am sure that I will soon long for magic, as I often do, and I will hope for something new but will probably end up rereading one of my old favorites to catch that spark. 

My biggest regret looking back is that I haven't published a new book myself since 2019. That year I published 2 books and 2 professional articles. But I haven't published since, and I know my current book is very unlikely to be finished soon enough to come out in 2023. I have a lot of projects in the works as a historian and one as a game designer so hopefully in the next few years I'll be able to once again talk about what I've published.

What I read in 2022:

1. The Fall of the House of Cabal by Jonathan L. Howard
2. Thieves World #7:The Dead of Winter edited by Robert Lynn Asprin & Lynn Abbey*
3. The Nature of Middle-earth by J.R.R. Tolkien, edited by Carl F. Hostetter


All views in this blog are my own and represent the views of no other person, organization, or institution.

Saturday, December 24, 2022

Yule Review: The Life and Adventures of Santa Claus

 A version of this article appeared in Knights of the Dinner Table #170 (December, 2010).


The circle of the world has turned and Yule is come again. In the Northern Hemisphere the light has slowly been declining until the shortest day of the year arrives, and the longest night. Bells tinkle and magic is in the air as so much of the Western World again descends into fantasy and childhood.

It's Christmas Eve! 

Despite the obvious links to fantasy inherent in so many Christmas traditions and tales, the holiday is stubbornly difficult for fantasy writers to handle successfully. Perhaps it is the broad, mass appeal of Christmas stories, its religious overtones, or its economic importance. Whatever the reason, precious few good, modern fantasy genre stories are set during the holidays, and even fewer successfully tackle its themes. The topic is generally abandoned to the authors of children’s book. In the 19th century, however, it was a common topic for prolific writers whose longevity and popularity have elevated them to icon status today.

L. Frank Baum is a prime example. Because he wrote for children and enjoyed mass appeal, the author of The Wizard of Oz is seldom thought of as a fantasy author, a status he shares with Peter Pan’s J.M. Barrie and Alice in Wonderland’s Lewis Carroll. Of course, all three were fantasy writers who built fantastical imaginary worlds that have directly influenced much modern fantasy, and fantasy roleplaying.

In 1902 Baum wrote The Life and Adventures of Santa Claus, which purported to provide Santa’s origin story, creating an elaborate and original mythology that includes traditional creatures such as nymphs, gnomes, and elves as well as original creations such as Ryls and Knooks. The story is set in the Forest of Burzee, described memorably by Baum:

Have you heard of the great Forest of Burzee? Nurse used to sing of it when I was a child. She sang of the big tree-trunks, standing close together, with their roots intertwining below the earth and their branches intertwining above it; of their rough coating of bark and queer, gnarled limbs; of the bushy foliage that roofed the entire forest, save where the sunbeams found a path through which to touch the ground in little spots and to cast weird and curious shadows over the mosses, the lichens and the drifts of dried leaves.

The Forest of Burzee is mighty and grand and awesome to those who steal beneath its shade. Coming from the sunlit meadows into its mazes it seems at first gloomy, then pleasant, and afterward filled with never-ending delights.

Baum carefully describes the ways in which all of the different aspects of the Santa tradition come into being, from reindeer to the first Christmas Tree. It’s all fanciful, and differs significantly from today’s better known traditions: for example Santa’s deer number ten rather than eight and are named Glossie,  Flossie, Racer, Pacer, Fearless, Peerless, Ready, Steady, Feckless, and Speckless, When Baum wrote Christmas traditions were less calcified, and he made full use of this creative freedom. 


Santa’s rise to greatness is not unopposed; a great battle is fought between the evil Awgwas and the immortals, Santa’s patrons. Santa himself is not involved in the battle, Baum is careful to maintain his essential purity and goodness, established firmly when the young Claus, finally exposed to the evils that so many children suffer after his own happy childhood in the Forest of Burzee, embarks upon his great quest to bring children happiness.

The Forest of Burzee, and Santa himself, are connected to Baum’s Oz legendarium in the 1909 novel The Road to Oz (the fifth Oz book), when Santa and his entourage come to Princess Ozma’s birthday party. The Forest, and Santa, appear in some of Baum’s short stories, especially “A Kidnapped Santa Claus” from 1904, a slightly darker tale which featured the Daemons of Selfishness, Envy, Hatred, Malice, and Repentance.

The fairy tale style of Life and Adventures of Santa Claus might put off players and game-masters from seeking inspiration in the tale, but in fact the mythology is a rich vein to mine for gaming nuggets. One limitation of the Christmas mythology, from a gaming perspective, has always been its close ties to the Christian religion. Baum’s tale presents a well reason Santa Claus figure in a mythology divorced from Christianity (though not hostile to it).  A game-master can thus introduce Santa and his accompanying mythology to a pagan campaign world without violating either logic or insulting a real world religion. Indeed, the Immortals make an excellent pantheon that a game-master could drop ready-made into any campaign with a strong element of faerie in its makeup.

Baum wrote the tale for children, but his prose is skillful if minimalist. It is filled with evocative images and memorable if quickly drawn characters. Discerning, open-minded adults should enjoy the pleasant tale and younger truly may truly love it. The novel has been adapted to the screen in two cartoons, and handles the transition well, Baum laved the theater and his writing retained a theatrical sense that encouraged such adaption.

Finally, like most of Baum’s work the tale is in the public domain. It can be found readily enough in various new editions, and is also available as a free download at Project Gutenberg.

The work was adapted into an interesting stop-motion animation holiday special by Rankin-Bass in 1985. It never attained the popularity of the other Rankin-Bass shows, but it has some remarkable images, the Great Ak especially is really dignified and impressive. And Universal produced a cartoon version as well in 2000, but I've never had an opportunity to watch it. 

Any figure as pervasive and influential as Santa Claus can carry the weight of multiple origin tales. Baum’s is a worthy contribution to the legend, and an excellent way to add a hint of mistletoe and holly to your fantasy gaming.



All views in this blog are my own and represent the views of no other person, organization, or institution.

Thursday, November 3, 2022

My "Off the Shelf" book reviews

 All views in this blog are my own and represent the views of no other person, organization, or institution.

And yet more crass self-promotion. From May 2006 through April 2013 I was the "Off the Shelf" columnist for Knights of the Dinner Table (aka KoDT), a comic book/game magazine published by Kenzer & Company. I wrote most of these columns during that period, but there were a handful, roughly one a year, written by others. Most of the columns were straight forward reviews, but I also wrote several as  review essays on several topics.


I felt that having a column like this was a privilege not to take lightly, and so I generally only reviewed works that I felt comfortable recommending to readers. I wanted to direct people to books worth reading rather then warn them from books that I may not have liked. After all, just because a work wasn't to my taste didn't mean others would not enjoy it. 

Because Knights of the Dinner Table was a comic and magazine aimed at table top roleplayers, I tried to include at least a paragraph in each review on what a gamer or gamemaster could pull from the work regarding inspiration and ideas for their games. 

One of my long term goals for ‘Off the Shelf’ was to work my way through the authors listed as ‘inspirational and educational reading’ in Appendix N of the 1st edition AD&D Dungeon Master’s Guide (p224, Gary Gygax, TSR (c) 1979). I didn't manage to get to them all, but I got to most of them. I wasn't always able or willing to review the books listed for the authors (some of them are fairly obscure today) so in some cases the author was listed but not the specific work I reviewed. I've marked works by Appendix N authors with a * at the end of the entry. In the years since I wrote my column, Appendix N has inspired many blogs and at least one rather bad IMO, book. A quick google search will turn all of these up, here is one example. 

The 1981 Tom Moldvay Dungeons & Dragons Basic Set included, on page 62, a bibliography of "Inspirational Source Material." I think it is actually a better, more comprehensive list than the more famous Appendix N (as do some others). I have indicated authors from that list with a # mark at the end of the entry.

In 2013 the editors brought on Noah Chinn to take over the column. Noah is an excellent author in his own right (I reviewed two of his books in the column) and a good friend of mine, he was an excellent choice to keep the column going. Noah has also been posting about his reviews since he took over the column. I encourage you to check out his work. 

Individual back issues of Knights of the Dinner Table magazine, including all of those listed below, can be found here for purchase.

KoDT #115 May 2006 Thieves’ World anthology series edited by Asprin and Abbey*# (revised and expanded here.) 

KoDT #117 July 2006 The Lankhmar aka Fafhrd and the Gray Mouser series by Fritz Leiber*#

KoDT #118 August 2006 The Corum Saga by Michael Moorcock*# (revised and expanded here.)

KoDT #119 September 2006 The History of Middle Earth and Unfinished Tales by J.R.R. Tolkien*#

KoDT #120 October 2006 Conan of Cimmeria by Robert E. Howard*# (actually a review of The Coming of Conan the Cimmerian, a different book then Conan of Cimmeria)

KoDT #121 November 2006 The Barsoom Series by Edgar Rice Burroughs*#

KoDT #122 December 2006 Black Seas of Infinity: The Best of H.P. Lovecraft *#(revised and expanded here.)

KoDT #123 January 2007 The King Must Die and The Bull from the Sea by Mary Renault#

KoDT #124 February 2007 The King of Elfland's Daughter by Lord Dunsany*#

KoDT #125 March 2007 Quag Keep by Andre Norton*#

KoDT #126 April 2007 Jonathan Strange & Mr Norrell by Susanna Clarke 

KoDT #127 May 2007 Three Hearts and Three Lions by Poul Anderson*#

KoDT #128 June 2007 The Children of Húrin by J.R.R. Tolkien*#

KoDT #129 July 2007 The Prydain Chronicles by Lloyd Alexander#

KoDT #130 August 2007 A Rendezvous in Averoigne by Clark Ashton Smith#

KoDT #131 September 2007  Goblin Quest and Goblin Hero by Jim C. Hines 

KoDT #132 October 2007 The Historian by Elizabeth Kostova 

KoDT #133 November 2007 The Face in the Frost by John Bellairs*#

KoDT #135 January 2008 Tales of the Dying Earth (aka the Compleat Dying Earth) by Jack Vance 

KoDT #136 February 2008 His Majesty's Dragon by Naomi Novik (revised and expanded here.)

KoDT #137 March 2008 The Dresden Files by Jim Butcher (revised and expanded here.)

KoDT #138 April 2008 Medieval Romances by Howard Pyle 

KoDT #139 May 2008 The Wardstone Chronicles aka The Last Apprentice by Joseph Delaney (revised and expanded here.)

KoDT #141 July 2008 That Hideous Strength by C.S. Lewis# (revised and expanded here.)

KoDT #142 August 2008 Flashman and the Redskins by George MacDonald Fraser 

KoDT #143 September 2008 The Last Mythal by Richard Baker 

KoDT #144 October 2008 Dracula by Bram Stoker# (revised and expanded here.)

KoDT #145 November 2008 Game Night by Jonny Nexus 

KoDT #146 December 2008 The Compleat Enchanter by L. Sprague de Camp and Fletcher Pratt*# 

KoDT #147 January 2009 The Club Dumas by Arturo Perez-Reverte 

KoDT #148 February 2009 The Merlin Trilogy by Mary Stewart# (revised and expanded here.)

KoDT #149 March 2009 Lankhmar Book 8: Swords Against the Shadowland by Robin Wayne Bailey (revised and expanded here.)

KoDT #150 April 2009 "Important Fantasy Writers"  (revised and expanded here.)

KoDT #151 May 2009 The Han Solo Adventures by Brian Daley 

KoDT #152 June 2009 The League of Extraordinary Gentlemen by Alan Moore

KoDT #153 July 2009 The Wyvern's Spur by Kate Novak and Jeff Grubb 

KoDT #154 August 2009 The White Company by Sir Arthur Conan Doyle 

KoDT #155 September 2009 She by H. Rider Haggard#  

KoDT #156 October 2009 The Werewolf of Paris by Guy Endore (revised and expanded here.)

KoDT #157 November 2009 The Ranger's Apprentice series by John Flanagan 

KoDT #158 December 2009 The Dark Is Rising series by Susan Cooper (revised and expanded here.)

KoDT #159 January 2010 Peter & Max by Bill Willingham 

KoDT #160 February 2010 The Corps series by W.E.B. Griffin

KoDT #161 March 2010 The Legend of Sigrid and Gudrun by J.R.R. Tolkien*#

KoDT #163 May 2010 Shadow Hawk by Andre Norton*# 

KoDT #164 June 2010  The Moon Pool by Abraham Merritt*# 

KoDT #165 July 2010 The Last Seal by Richard Denning 

KoDT #166 August 2010 The Broken Sword by Poul Anderson*#

KoDT #167 September 2010 Wolf Brother by Michelle Paver 

KoDT #168 October 2010 Frankenstein by Mary Shelley 

KoDT #169 November 2010  Johannes Cabal: the Necromancer by Jonathan L. Howard 

KoDT #170 December 2010 The Life and Adventures of Santa Claus by L. Frank Baum# (revised and expanded here.)

KoDT #171 January 2011 Evermeet: Island of the Elves by Elaine Cunningham 

KoDT #172 February 2011 Star Wars: Revenge of the Sith by Matthew Stover and Star Wars: From the Adventures of Luke Skywalker by George Lucas and Alan Dean Foster 

KoDT #173 March 2011 The Magicians by Lev Grossman

KoDT #174 April 2011 The Original Shannara Trilogy by Terry Brooks

KoDT #175 May 2011 "AD&D Player's Handbook by Gary Gygax and others in a Genre Genesis article" aka "Genre Genesis: The Literary Foundations of Advanced Dungeons and Dragons in the Players Handbook"

KoDT #176 June 2011 "AD&D Dungeon Master's Guide and Monster Manual by Gary Gygax and others in a Genre Genesis article" aka "Genre Genesis: The Literary Foundations of Advanced Dungeons and Dragons in the Dungeon Master’s Guide & Monster Manual"

KoDT #178 August 2011 "Genre Genesis III" aka "Genre Genesis: The Literary Foundations of Advanced Dungeons and Dragons in the early AD&D Modules"

KoDT #179 September 2011 The Twilight Saga by Stephenie Meyer

KoDT #180 October 2011 Master of the Macabre (lesser works of Edgar Allan Poe) (revised and expanded here.)

KoDT #181 November 2011 Kwaidan: Stories and Studies of Strange Things and In Ghostly Japan by Lafcadio Hearn  

KoDT #182 December 2011 "Santa Claus in Fantasy Fiction" (revised and expanded here.)

KoDT #183 January 2012 Bleeding Heart Yard aka A G**damned Love Story: The Curious Case of Bleeding Heart Yard by Noah Chinn

KoDT #184 February 2012 The Belgariad by David and Leigh Eddings

KoDT #185 March 2012 Swords Against the Darkness III edited by Andrew Offutt

KoDT #186 April 2012 The Doctor and the Kid by Mike Resnick

KoDT #187 May 2012 A Tale of the House of the Wolfings, and All the Kindreds of the Mark Written in Prose and in Verse by William Morris

KoDT #188 June 2012 Black Amazon of Mars by Leigh Brackett*#

KoDT #189 July 2012 Ready One Player by Ernest Cline

KoDT #190 August 2012 The White Raven by Diana L. Paxson

KoDT #191 September 2012 The Tempus novels aka the Sacred Band series by Janet Morris (revised and expanded here.)

KoDT #192 October 2012 A Guile of Dragons by James Enge

KoDT #193 November 2012 The Jewel of the Seven Stars by Bram Stoker#

KoDT #194 December 2012 Trooper #4 by Noah Chinn

KoDT #195 January 2013 The Lancashire Witches by William Harrison Ainsworth (revised and expanded here.)

KoDT #196 February 2013 The Express Diaries by Nick Marsh

KoDT #198 April 2013 Sanctuary by Lynn Abbey (revised and expanded here.)

It does seem fitting to me that I started and ended my tenure reviewing works from the Thieves' World setting.

 All views in this blog are my own and represent the views of no other person, organization, or institution.

Thursday, October 20, 2022

A Halloween Review: Dracula by Bram Stoker

 A version of this article appeared in Knights of the Dinner Table #144 (October, 2008).

From 2006 through 2012 I was the "Off the Shelf" columnist for Knights of the Dinner Table, a magazine and comic book devoted to tabletop fantasy role paying games. I reviewed classic and modern fantasy, horror, and science fiction novels. Every October I tried to review a work of classic horror in honor of Halloween. I am trying to restart that tradition with my blog.

Cover of Dracula, 13th Edition, 1919
Held by the British Library.

The air is cool and pumpkins again litter the countryside.  As the leaves turn and fall, a young man’s thoughts naturally turn to witches, ghosts, and vampires. And, of course, one considers the grand-daddy of all vampire tales, Dracula. The Count is one of the most pervasive characters in popular culture, appearing again and again in books, movies, music, even poetry. What remains to be said about a fictional figure over whom so much ink has already been spilled?

Little, perhaps, but one can always find value in the original sources of cultural icons. Though many folks know the broad outlines of Stoker’s novel, the many movie and stage versions have been far from faithful adaptations. The classic’s original impact may be rediscovered and understood more deeply against the backdrop of so many variations on its themes.

Bram Stoker was an Irish novelist and playwright of modest success.  His primary occupation was business manager of actor Henry Irving’s Lyceum Theater, but he produced many novels both before the 1897 publication of Dracula and after.  Perhaps the best known of these later works are the horror tales: The Jewel of Seven Stars (1903), The Lair of the White Worm (1911), The Lady of the Shroud (1909), and the posthumous short story collection, Dracula's Guest and Other Weird Stories (1914).  Sadly, none of these later attempts match the power or style of his masterpiece.

Dracula may be examined as a work of three parts, though Stoker does not clearly organize it so. Each part is defined by Dracula’s victim, or prey. In the first, he preys on Jonathon Harker, determined to drain him of his knowledge of London, and more. The next phase shifts, so suddenly that Harker’s final fate remains unknown, to Lucy, Dracula’s most tragic victim.  Within this long section all of the principle characters are fully introduced as Lucy’s friends and suitors struggle to save her from the diabolical count. In the final part of the novel, the victim is now Mina, and action revolves around the struggle to free her, and destroy the Count.  

The novel is written in an unusual style, as it purports to be merely a collection of letters, newspaper clippings, and journal entries written or collected by the participants in order to record the terrible, fateful events they observed. It is an extremely effective literary device, which allows the authorial point of view to shift smoothly from character to character while increasing the sense of tension and the importance of time. And Stoker is quite aware of time, carefully knitting his plot together so that dates match up exactly. 

Yet the device does not lessen the power of Stoker’s prose.  Consider the following passage:

On the bed beside the window lay Jonathan Harker, his face flushed and breathing heavily as though in a stupor. Kneeling on the near edge of the bed facing outwards was the white-clad figure of his wife. By her side stood a tall, thin man, clad in black. His face was turned from us, but the instant we saw we all recognized the Count, in every way, even to the scar on his forehead. With his left hand he held both Mrs. Harker’s hands, keeping them away with her arms at full tension. His right hand gripped her by the back of the neck, forcing her face down on his bosom. Her white nightdress was smeared with blood, and a thin stream trickled down the man’s bare chest which was shown by his torn-open dress. The attitude of the two had a terrible resemblance to a child forcing a kitten’s nose into a saucer of milk to compel it to drink. 

The impact of Dracula’s appearance is heightened by the first person account, yet it is clear that unlike later writers, Stoker sees the vampire as a dangerous predator, a rapist. The love story between Mina and Dracula found in so many adaptations is completely missing from Stoker’s original tale, yet the novel is filled with love stories. First those between Lucy and her three suitors: Lord Godalming, Dr. Seward, and Quincy Morris, then later the love between Jonathon and Mina Harker. But these loves are the talisman against Dracula’s evil, not a means for his seductions.

Dracula’s mysteries, and subsequently his aura of fear and horror, are heightened by the literary device as well. Dracula leaves no journal entries, no record of his thoughts or feelings. We see him as the protagonists see him: a malevolent force of unfathomable evil. He appears rarely, aside from his initial introduction when Jonathon Harker spends considerable time in conversation with the Count. Then, when the introductory meetings have concluded, he becomes a shadowy figure of unknown whereabouts and means. The reader never knows more than the protagonists, and the tension increases accordingly. 

For gamers, Stoker’s novel is a must read. The characters are well formed and provide potent archetypes for players in horror campaigns. Dracula himself is the icon of the ‘big bad’ or main villain in a campaign and Stoker’s masterful handling of his villain provides a GM with both inspiration and specific ideas. And the lessons do not only apply to running vampire villains. Finally, the literary device of journals and letters can be gainfully borrowed by role playing campaigns regardless of genre.  Having your players write letters or journal entries between sessions is a certain way to increase roleplaying and atmosphere.

Stoker's novel has long been in the public domain and can be found in many places. Several versions are available on Project Gutenberg and on LibriVox.

Stoker’s original novel is a lush cornucopia of fear, lust, courage, and love. A rainy October day spent reading Dracula is time horrifically well spent.    

All views in this blog are my own and represent the views of no other person, organization, or institution.

Monday, September 19, 2022

My History Talks

 All views in this blog are my own and represent the views of no other person, organization, or institution.

This is more crass self-promotion, but if I don't promote myself my voice just dies unheard in the wilderness. Perhaps its proper fate but anyway... I thought a post letting people know where to find my talks and interviews might be of interest. I'll up date this as I give more talks and interviews. 

These are all talks on historical subjects, that were recorded and have been preserved on the web, I've given many talks over the years that were unrecorded. 

Presentations:

“Mountain Storm: Counter-insurgency and the Marine Air-Ground Task Force” Presented at Landpower Conference sponsored by the US Army War College, December 2-4, 2015

The following three talks were all given at the Historicon War College in July 2019. Videos of most of the other presentations can be found here. 

"Firepower & Mobility - Archery in Ancient Warfare" - Examining the role of archery in ancient warfare in the Mediterranean and Europe, including the factors that encouraged, and discouraged, missile warfare in societies.

"The History of War Gaming" - The history of war gaming from its earliest days in the ancient world through computer simulations, focusing on the ways commercial wargames and military training wargames have inspired each other.

"Ethical War gaming: A Discussion" - A discussion on how best to deal with ethical ‘landmines’; such as wargaming groups like the SS; or, when is it ‘too soon’ to wargame a conflict?

Interviews & Podcasts:


I provided the narration and historical content for this Marine Corps video commemorating the Battle of Cuzco Well. 


A talk about the transition of the Marine Corps from colonial infantry at the end of World War I in 1918 to an amphibious force at the start of World War II on Dec. 7, 1941. 

A short talk on Maj. Alan Shapley and 1st Lt. George Cannon, two officers among the many Marines cited for gallantry during the surprise attacks at Pearl Harbor and Midway on Dec. 7, 1941.

"Eagles, Globes, and Anchors – 20.Maritime Strategic Thought"

Breanne Robertson and I were interviewed about the book we co-edited, The Legacy of American Naval Power: Reinvigorating Maritime Strategic Thought, an Anthology (2019). 

I was interviewed for the Seminole Wars podcast about the Marine corps' involvement in those conflicts. The long interview was split into two podcasts:

"SW0106 Marines Earned Sea Legs in the US Frigate Navy; Engaged British, Pirates, Creeks and Seminole on Florida’s Early 1800s Gulf Coast"

"SW0107 Marines Escape Andrew Jackson’s Wrath with Timely Florida War Deployment; Show Great Value on Land/Swamps in Second Seminole War"

I was interviewed twice for the Marine Corps Association's Scuttlebutt Podcast:

#178: Paul Westermeyer talks the Grand Old Man of the Marine Corps, Archibald Henderson

#181: Walking the Road to 250 – 1840-1860. Archibald Gillespie and the California Adventure

I was interviewed for a short Marine Corps documentary on the landing at Nassau during the Revolutionary War. 

The Marines First Amphibious Landing - 1776


All views in this blog are my own and represent the views of no other person, organization, or institution.